Inspiration Long Grind Making a game just for yourself
Making a game solo for 16 years
Making a game solo for 16 years
Aspiring Game Devs get Free Publishing Hub Resources by Pataloon on how to market your indie games.
Harvey Newman discusses about the end of the AAA Gaming Industry
From the BossKey Recap Switch it Up 2 Read or Watch it here: BossKey 41 Nintendo Direct Switch it up 2🎮 The Nintendo Switch 2 is shaping up to be more than just a hardware upgrade—it could be a game changer for indie developers.BossKey ReCap Game NewsBossKey // CG
Dev Log 3 of Project Sun and Moon
Choo Choo Charles Creator Gavin, gave two videos about why you don’t one to make games (persuading you not to make games its a lousy business) and another for those that want to make games and be in the industry. I feel that making Games is not for everyone
Steam is now an algorithm game. Learning to market your game you need to get into the Discovery Queue.
A though about being an Employee vs Doing Indie Games
Kingdom Come Deliverance 2 demonstrates that CryEngine still holds a significant place in delivering immersive, high-quality 3D gaming experiences. In an industry where engines like Unreal have broadened their focus to cater to diverse applications
I am thinking of doing an Overlap or have been trying and failing at it. I am glad I did not Quit My Day Job last year and try to join the games industry going ALL-IN with so many layoffs happening I am relived I did not do it. Instead
Prytarian Media New Companies Launched Possibility Space, Crop Circles Games but Shut Down
I learned about this game from Nihilistic Software when I was getting started in animation. As I am researching the Vampire Genre, this old video of how they used Maya popped up thanks to YouTube algorithm being able to recommend me old stuff. Currently for my Project Sun and Moon