My Journey in Creating Sun and Moon Survivors Dev Log 3
Dev Log 3 of Project Sun and Moon
Made a Youtube Video for the Game. First time on Youtube so got to try it out again for the next Dev Log. I do think creating videos is the way to go V Logging what I have created so far.
Code Updates
Added a game manager that I will expand later on to have other resources to be used in the game
Player Config this took quite a bit of time to make this scriptable object but having a config I can provide references and change them before the level is loaded such as selecting levels and different characters since there is going to be different characters that can be loaded in the game
UI Main Menu
This month was mostly trying to flesh out the UI of the main menu.
Trying to load the various levels into the menu via blueprints so that I can add more data if needed.
Started to make concepts about the UI menu.
It’s 2025! Working on projects Sun and Moon Part Time an indie game inspired by Vampire Survivors and #roguelike did up a mock up of the main menu UI in Photoshop feels more real than programmer art in #unity #indiegame pic.twitter.com/v6BY7hP6Vw
— Weiqing Akiraman / CG BOSS (@weiqing_teh) January 4, 2025
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